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Admin Reload

When you stow your weapon, it reloads. -15% Ammo Capacity

Adrenaline Fueled

+100% Stamina, -75% Stamina Regeneration. When you kill an enemy, gain 10 Stamina Instantly and an additional 10 Stamina over 5 Seconds.

Ammo

+10% Ammo

Ammo Belt

+50% Ammo Capacity, -20% Stamina Efficiency

Ammo For All

+10% Team Ammo Capacity

Ammo Mule

+75% Ammo Capacity, DISABLES: Support Accessories

Ammo Pouch

+25% Ammo Capacity

Ammo Scavenger

You can sense Nearby Ammo, More ammo spawns

Ammo Stash

Your secondary weapons have Unlimited Ammo. Your secondary weapons reload 20% Slower

Amped Up

When you exit a starting saferoom, your team gains 50 Temporary Health.

Antibiotic Ointment

+20% Healing Efficiency

Avenge the Fallen

When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 Seconds.

Batter Up

+50% Melee Damage, +5 Health

Battle Lust

Melee Kills heal 2 health

Berserker

Gain 10% Melee Damage. 10% Melee Speed, and 5% Move Speed for each Melee kill in the last 4 Seconds.

Body Armor

+25% Trauma Resistance, -20% Ammo Capacity

Bomb Squad

+100% Explosive Damage, +35% Explosive Resistance

Bounty Hunter

When you kill a Mutation, gain 10 Copper (Up to 300 per Level).

Box O' Bags

-10% Health, +1 Team Support Inventory

Brazen

+30% Melee Stamina Efficiency, +30% Melee Attack speed, -5% Damage Resistance

Breakout

Breakout: Hold [E/SQUARE/X] to free yourself from Grabs. +50% Breakout Cooldown Reduction (Base 60 seconds).

Broadside

Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden with 4 meters.

Buckshot Bruiser

When using Shotguns, gain Temporary Health for each pellet that hits.

Canned Goods

+40 Health, -30% Stamina

Charitable Soul

Healing a teammate also applies 50% of the effect to you.

Chemical Courage

Pain meds you apply also grant +25% Damage for 60 Seconds.

Cocky

+75% Weapon Swap Speed, When you take Damage your Accuracy is reduced by 20% for 3 Seconds.

Cold Brew Coffee

+40% Stamina Regeneration, -10% Stamina Efficiency

Combat Knife

Turns your Bash into a Knife that counts as a Melee weapon.

Combat Medic

+50% Use Speed, Heals teammates for an additional 20 when you revive them.

Combat Training

+5% Bullet Damage, +50% Bullet Penetration

Compound Interest

Gain 10% of your total Copper in each Saferoom.

Confident Killer

When you or your team kills a mutation gain 1% damage (up to 15%) until the end of the level.

Controlled Movement

+40% Movement Speed while aiming down sights with Sniper Rifles.

Copper Scavenger

You can sense Nearby Copper, More copper piles spawn

Cross Trainers

+20% Stamina, +20% Stamina Regen, +3% Move Speed, +5 Health

Dash

+5% Move Speed

Demolitions Expert

+50% Accessory Damage, -15% Ammo Capacity

Double Grenade Pouch

+2 Offensive Inventory, -10% Damage Dealt

Down in Front!

While Crouching you neither take nor deal Friendly Fire damage. +10 Health

Durable

+15% Trauma Resistance +5 Health

EMT Bag

+40% Healing Efficiency -20% Stamina Recovery

Energy Bar

+20% Stamina Regeneration, +5 Health

Energy Drink

+40% Stamina, -5% Damage Resistance

Evasive Action

When you take a hit for 10 or more damage. Gain 20% Movement Speed for 3 seconds.

Experienced EMT

When you use a Medical Accessory, the target gains +20% Maximum Health until the end of the level.

Face Your Fears

Gain 3 Temporary Health whenever you kill a Ridden within 2 meters.

Fanny Pack

+1 Support Inventory

Field Surgeon

+60% Healing Efficiency, -50% Use Speed

Fire in the Hole!

When you throw an Offensive Accessory, Gain 20 Temporary Health and 20% Move speed for 5 Seconds.

Fleet of Foot

+10% Move Speed, -5% Damage Resistance

Fortune

Gain 25 to 50 Copper at the start of each level.

Fresh Bandage

Heal 10 Trauma Damage at the start of each level.

Front Sight Focus

+20% Accuracy

Glass Cannon

+25% Damage, -30 Health

Grenade Pouch

+1 Offensive Inventory

Grenade Training

+25% Accessory Damage

Group Therapy

When you use a Medical Accessory, all teammates heal for 5 Health.

Guns Out

+50% Weapon Swap Speed, -5% Damage Resistance

Hazard Pay

Gain 250 Bonus Copper at the start of Each level.

Headband Magnifier

+125% Use Speed. When you take Damage, you have a change to be Blinded for 1 Second.

Health

+5 Health

Heavy Attack

Charge: Hold [LEFTCLICK/R2/RT] with Melee weapon to burst forward. Charge attacks deal 100% increased damage

Heavy Hitter

Melee hits against Weakspots deal +20 Additional Stumble Damage

Hellfire

+45% Movement Speed while firing. +5% Move Speed while not firing.

Hi Vis Sights

+30% Aim Speed

Highwayman

Pistol Kills have a 2% Chance to Spawn Ammo.

Hunker Down

When Crouching, gain 10% Damage Resistance and 40% Accuracy

Hydration Pack

+25Health, -15% Ammo Capacity

Hyper-Focused

+50% Weakspot Damage, -75% ADS Move Speed.

Ignore the Pain

+20% Melee Damage against Mutations. When you deal Melee damage to a Mutation gain 1 Temporary Health and recover 3 Stamina.

Improvised Explosives

+75% Accessory Damage, -25% Swap Speed

In the Zone

Precision Kills grant 5% Reload Speed for 5 Seconds (stacking up to 10 times).

Inspiring Sacrifice

When you or a teammate becomes incapacitated, All teammates heal for 25 Health over 20 Seconds.

Killer's Instinct

+30% Weakspot Damage. DISABLES: Aim Down Sights

Knowledge is Power

+10% Weakspot Damage, Allows Player to see values for damage they deal and enemy health bars.

Large Caliber Rounds

+7.5% Bullet Damage, +100% Bullet Penetration, -20% Stamina Efficiency

Life Insurance

+2 Extra Life, Lose 50 Copper at the start of each level.

Line 'em Up

+100% Bullet Penetration with Assault Rifles.

Lucky Pennies

Whenever your team loots Copper, you have a 35% chance to find 35% additional Copper

Mad Dash

+20% Sprint Speed, -30% Stamina Efficiency

Mag Carrier

+30% Pistol/SMG Ammo Capacity, +10% Damage with Pistols and SMGs

Mag Coupler

+50% Reload Speed, DISABLES: Aim Down Sights

Mandatory PT

+15% Team Stamina

Marathon Runner

No Movement Penalty for Strafe or Backpedal, DISABLES: Sprint

Marked for Death

Mutations you Ping are highlighted and your team deals 10% increased damage to highlighted enemies.

Mean Drunk

+75% Melee Damage. Your Melee Attacks cause cleave through enemies dealing damage in a large area. DISABLES: Sprint

Meat Grinder

Gain 30% Move Speed and Accuracy while crouched and using an LMG.

Medical Expert

+15% Healing Efficiency, When you use a Medical Accessory you gain 15% Movement Speed for 15 Seconds.

Medical Professional

First Aid and Defibrillators also recover 15 Trauma Damage and 1 Extra Life

Meth Head

+40% Melee Attack Speed, +40% Melee Attack Efficiency, Your Melee Attacks no longer stick in tough enemies. DISABLES: Aim Down Sights

Miraculous Recovery

When you use a Medical Accessory, it has a 25% chance to have 100% increased effect.

Money Grubbers

Each time your team loots Copper, you can gain 5 additional Copper, stacking up to 100 additional Copper

Motorcycle Helmet

+15% Damage Resistance, +10 Health, DISABLES: Aim Down Sights

Motorcycle Jacket

+5% Damage Resistance, +5 Health

Mugger

Melee Kills have a 2% Chance to spawn ammo.

Multitool

+75% Use Speed, -5% Damage Resistance

Natural Sprinter

+100% Stamina Regeneration, -50% Maximum Stamina

Needs of the Many

-20% Health, +1 Team Extra Life

Numb

Gain +15% Damage Resistance while you have Temporary Health

Offensive Scavenger

You can sense nearby Offensive Accessories. More Offensive Accessories spawn.

Olympic Sprinter

+30% Sprint Efficiency, -5% Damage Resistance

On your Mark...

When you exit a starting saferoom your team gains +15% Movement Speed for 30 Seconds.

Optics Enthusiast

+30% Accuracy, -20% Stamina Efficiency

Overwatch

Kills from greater than 15 meters grant 5 Temporary Health to teammates within 10 meters of the target.

Padded Suit

+10% Damage Resistance, +5 Health, -20% Stamina Efficiency

Patient Hunter

Each second you Aim Down Sights increases your Damage by 10% (up to 3 stacks).

Pep in your Step

Precision Kills grant you 10% Movement Speed for 5 Seconds.

Pep Talk

+150% Revive Speed, -5% Damage Resistance

Poultice

When you heal a teammate, they heal for an additional 15 Health over 30seconds.

Power Reload

Reloading a gun within 0.75 Seconds of reaching low ammo will increase its magazine size by 30% until the next reload.

Power Swap

Changing Weapons within 0.75 Seconds of reaching low ammo grants +20% Damage for 5 Seconds.

Pyro

+100% Fire Damage, Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.

Quick Kill

+50% Accuracy, DISABLES: Aim Down Sights

Reckless

+40% Sprint Efficiency, When you take Damage while Sprinting you lose all Stamina.

Reckless Strategy

+30% Weakspot Damage, -5% Damage Resistance

Reload Drills

+20% Reload Speed

Rhythmic Breathing

+60% Stamina, -20% Slow Resistance

Ridden Slayer

+20% Weakspot Damage

Rolling Thunder

+35% Movement Speed while firing with Shotguns, +10% Damage with shotguns.

Rousing Speech

+225% Revive Speed, +20% Reduced Incap Trauma. DISABLES: Offensive Accessories

Run and Gun

You can sprint while shooting

Run like Hell

+15% Move Speed, When you take Damage, your Accuracy is reduced by 20% for 3 Seconds.

Sadistic

Gain 5% Weakspot Damage for Each Precision Kill in the last 10 Seconds.

Saferoom Recovery

Your team heals 5 Trauma Damage and refills 10% Ammo at the start of each level.

Scar Tissue

Take 1 less damage from all Ridden.

Scattergun Skills

+40% Reload Speed with Shotguns.

Screwdriver

+50% Use Speed, +10% Stamina

Second Chance

+1 Extra Life, +5 Health

Share the Wealth

Each teammate gets 100 Bonus Copper at the start of each level.

Shell Carrier

+30% Shotgun Ammo Capacity, +10% Damage with Shotguns.

Shooting Gloves

+25% Weapon Swap Speed

Shoulder Bag

+2 Support Inventory, -10% Damage Dealt

Shredder

Each bullet hit causes the target to take 1% increased damage for 3 Seconds (Stacks up to 15%).

Silver Bullets

+10% Bullet Damage, +150% Bullet Penetration, When you kill a Mutation, you lose 5 Copper

Slugger

+5 Health, +10% Melee Stamina Efficiency, +20% Melee Attack Speed

Smelling Salts

+100% Revive Speed

Speed Demon

+6% Movement Speed while using an SMG, +35% Reload Speed while using an SMG.

Spiky Bits

+25% Melee Damage, +10% Damage Resistance while using a Melee weapon, -15% Ammo Capacity

Stamina

+10% Stamina

Steady Aim

+80% Aim Speed, -50% ADS Move Speed

Stimulants

Pain Meds you apply also grant +10% Move Speed, +10% Reload Speed, and +10% Weapon Swap Speed for 30 Seconds.

Stock Pouch

+30% Sniper Ammo Capacity, +10% Damage with Sniper Rifles.

Sunder

Melee hits cause the target to take 20% Increased damage for 5 Seconds.

Superior Cardio

+20% Stamina, +20% Sprint Efficiency +5 Health

Support Scavenger

You can sense nearby Support Accessories. More Support Accessories Spawn

Surplus Pouches

-10% Health, +1 Team Offensive Accessory

Tactical Vest

+30% Rifle Ammo Capacity, +10% Damage with Assault Rifles, and LMGs.

Team Offensive Item Upgrade

Improves the quality of all Frag, Molotov, Razor Wire, Pipe Bomb, Firecracker, and Flashbang accessories.

Team Quick Slot

+1 Team Quick Slot Inventory

Team Stamina

+10% Team Stamina

Trigger Control

+25% Accuracy with Assault Rifles and Sniper Rifles.

True Grit

When you take a single hit for 15 or more damage, heal 8 Health over 5 Seconds.

Tunnel Vision

+50% Aim Speed, -5% Damage Resistance

Two is One and One is None

You can equip a Primary weapon in your Secondary slot. -25% Swap speed

Utility Scavenger

You can sense nearby Quick Accessories. More Quick Accessories spawn.

Vanguard

Melee kills grant 1 Temporary Health to you and nearby teammates.

Vitamins

+15 Health

Weapon Scavenger

You can sense nearby Weapons. More weapons spawn

Well Fed

-20% Stamina Regen, +10 Team Health

Widemouth Magwell

+30% Reload Speed, -5% Damage Resistance

Wooden Armor

+40% Trauma Resistance, -100% Fire Resistance, -100% Acid Resistance, -100% Explosion Resistance

Wounded Animal

Kills while at Critical Health recover 1 Health